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I'm Milo Bruschke, a third-year Computer Animation and Game Design major at CSU Chico.

Welcome to my portfolio/blog, documenting both my personal and academic projects in video game development. 

Use the navbar at the top to look at specific projects. The one I'm most proud of is Figure Skating Flying Squirrel, and my most recent project is this FPS that uses procedural generation.

My resume can be found here.

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Featured Post

ProcGen FPS Update -- 8/28/2024

  The level is procedurally generated each time the program is run.