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I'm Milo Bruschke, a programmer and game designer. I just graduated earlier this year with a BS in Computer Animation and Game Development from CSU Chico, and a minor in Computer Science.

Welcome to my portfolio/blog, documenting both my personal and academic projects in video game development.

Use the navbar at the top to look at specific projects, or look at the Highlights page for a selection of the most interesting posts. I was on the teams for the recently published Space Booty as well as Aftershock Response Manager.

My resume can be found here.

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Featured Post

Aftershock Simulator Sprint 3

This is th e tutorial video I made for my team demonstrating how to use the objective system I designed this sprint. I’m really happy with h...